Its Not AWESOME At All.
The only AWESOME in this movie, its in the title.
Its not good to use someone elses success as a mulet to promote something that isnt really funny and its not well animated.
This take on the GTAIV inconsistences its not clever at all, most of the dialog consist in nonsense cursing and points toward obvious things you could have guessed yourself.
It doesn't contain the formula that makes egorraptor AWESOME movies, well, AWESOME!.
The animation is decent but the character design is weak and rushed. Lets face it, if you hadn't added AWESOME in the title this movie would have gotten half the score it has.
You have some serious ideas going thou, you could try to use them and make something, more, original.
jesus this is really beginning to bug me. EGO HIMSELF ADMITS HIS CARTOONS ARE BADLY DRAWN. I WASN'T TRYING TO ANIMATE WELL YOU GRAPHICS BITCH.
wow, not like the others, but still good
This installment to the TooF series seemed to lack on something the others have, i dont know what it was but anyway i liked it, it was pretty good but some voices i had trouble to hear, like i told you before, you should consider adding subtitles.
Have you ever heard of Nanobreaker?
In nanobreaker nanorobots get into the human body and mutate em transforming them in killing machines, kind of like your plot, but anyways nanobreaker sucked so let me get to the point.
The animation in some parts was quite good, but most of it were simple tweens and effects, i mean, you used a limbless hand to do the movement of loading a gun, how hard could it have been to add an arm to it?.
The voices, Ohhhh the voices were good, but the one in the intro telling the story took so much time between lines, it seemed like it was talking to retards or something, that cut out the mood.
The backgrounds had something but yet again most of em were simple one color backgrounds.
The effects were almost nice but in times too exagerated or too lazy, when otacon (atleast i think you made him otacon) blows the "mutant " arm, it seemed too exageradted and it would have been nicer if it had poped off our screens fast, and as an example of a lazy animation take a look at the fire, it didnt look fitting not even for the movie itself.
Im quite a metal Gear fan myself and i can tell you the storyline isnt great nor really creative, i mean nanobots going into the human body, as i told you it has already been done, in nanobreaker (ironically a Konami game), and it sucked in it, i dont see it fitting anywhere else specially metal gear.
i know its your side story, but noone should consider Otacon a fighter, i mean you've seen mgs4 trailers right?, he is hidding on a building while guiding snake with a robot, how brave can that be?.
work on the effects and try to shape more the storyline.
Wow, nice to see you working on improving that you already have made, thou i wont take this as a sequel, more as an update or another version, anyway, nice additions, have to say that my favorite mode was the long jump.
the concept isnt something over the top but the music and how fast the game flows makes it really enjoyable, not to mention that there are bonuses when you finish a level and that you can choose how the next challenge will be, and above all, it has something of what i enjoy the most in games, A HIGH SCORE!!
First of all it could have been a good concept if executed different, i mean there arent any real graphics so i cant give you that, the style was weird, like an old atari game but with less bits, the music was pretty good but the gameplay got old pretty fast.
Another thing is that the rooms were pretty big and took some time to go across them, imagine trying to look for something usefull on one.
This was more like a exploring game but i had no clue of what was i suposed to do, what was the plot?.
Better luck next time, till then.
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